Heroes UX
The Heroes Vertical in Game of Thrones: Conquest, a top grossing mobile game.
View Case Study →
Lauren Salk’s Portfolio
Check out my case studies of some UX challenges I’ve brought from ideation to completion, as well as some in-game interfaces that I’ve designed and implemented.
The Heroes Vertical in Game of Thrones: Conquest, a top grossing mobile game.
View Case Study →

How I worked through UI/UX design top-to-bottom on a lean indie team.
View Case Study →

A design system for a rapidly scaling group of small games meant to multiply over time.
View Case Study →
View All Case Studies
Most recently, I’ve been making a lot of indie games alongside my cofounder Dave and our awesome team at Black Heart Games.
A cozy Plinko-inspired idle game.
Steam Demo →
A visual novel about messy connection.
Steam Demo →
A sandbox game about growth.
Itch.io Demo →
A cute shoot-em roguelike.
Itch.io Demo →
I’ve also been a professional UI/UX designer on several games, as well as a content designer.





See My Game Portfolio
For my own games, I specialize in pixel art.
I’ve also been an artist since childhood.





View Art & Illustration
Lauren Salk’s Portfolio
Check out my case studies of some UX challenges I’ve brought from ideation to completion, as well as some in-game interfaces that I’ve designed and implemented.
The Heroes Vertical in Game of Thrones: Conquest, a top grossing mobile game.
View Case Study →

How I worked through UI/UX design top-to-bottom on a lean indie team.
View Case Study →

A design system for a rapidly scaling group of small games meant to multiply over time.
View Case Study →
View All Case Studies
Most recently, I’ve been making a lot of indie games alongside my cofounder Dave and our awesome team at Black Heart Games.
A cozy Plinko-inspired idle game.
Steam Demo →
A visual novel about messy connection.
Steam Demo →
A sandbox game about growth.
Itch.io Demo →
A cute shoot-em roguelike.
Itch.io Demo →
I’ve also been a professional UI/UX designer on several games, as well as a content designer.





See My Game Portfolio
For my own games, I specialize in pixel art.
I’ve also been an artist since childhood.





View Art & Illustration
Lauren Salk’s Portfolio
Check out my case studies of some UX challenges I’ve brought from ideation to completion, as well as some in-game interfaces that I’ve designed and implemented.
The Heroes Vertical in Game of Thrones: Conquest, a top grossing mobile game.
View Case Study →

How I worked through UI/UX design top-to-bottom on a lean indie team.
View Case Study →

A design system for a rapidly scaling group of small games meant to multiply over time.
View Case Study →
View All Work →
I’ve been a professional UI/UX designer on several games, as well as a content designer.





See My Game Portfolio
Most recently, I’ve been making a lot of indie games alongside my cofounder Dave and our awesome team at Black Heart Games.
A cozy Plinko-inspired idle game.
Steam Demo →
A visual novel about messy connection.
Steam Demo →
A sandbox game about growth.
Itch.io Demo →
A cute shoot-em roguelike.
Itch.io Demo →
For my own games, I specialize in pixel art.
I’ve also been an artist since childhood.





View Art & Illustration